Some of my own Tutorials as well and some links to some others that I found useful!
A mini-tutorial created by my good friend, Rosemary Regan – it taught me a lot!
HDRI/IBL in Bryce – A new approach on the BryceBlog.
A tutorial I created a while back with Bryce 4, but it is relevant as long as Bryce has issues with importing large .OBJ files from Poser…
I will not go into great detail of how the scaling of objects in Bryce works – because I don’t really understand enough of how they work. Susan Kitchens and Victor Gavenda in their book “Real world Bryce 4″, dedicate the entire 6th chapter to this aspect of Bryce.
It is enough to say however, that when Bryce imports objects from other programs (in this case WaveFront OBJ files) it scales them according to its own internal grid, and the results are sometimes quite erratic. So let us start with the problem:
I discovered DAZ3D had gleaned my old tutorial from the original Poser Arcana, hence the author being “Anonymous”, but it was mine originally…really!
It is important to understand and appreciate just what bump maps are capable of, and how they can be used to enhance your Poser- and Bryce-created artwork. In this tutorial you will be creating a bump map for the nude Poser Male to make it look like he is wearing a tight-fitting body suit, building in some wrinkles and surface details with the bump map.
I often feel that bump maps are the most underutilized tool in the 3D artist’s arsenal, and this tutorial hopefully will give you a bit more insight into how to create and work with them and to get them working for you!
Now onto “Mastering Bump Maps for Poser and Bryce“… (found on the DAZ Artzone Wiki)